Get **IT DONE
Get **IT DONE
Get **IT DONE
Inspired by UX design principles, with a particular focus on reducing cognitive load and gamification mechanics. By simplifying task management and increasing user engagement, -we empower users to overcome overwhelm and achieve goals with ease and enjoyment.
Inspired by UX design principles, with a particular focus on reducing cognitive load and gamification mechanics. By simplifying task management and increasing user engagement, -we empower users to overcome overwhelm and achieve goals with ease and enjoyment.


My Role
My Role
My Role
Co-founder/Research/UX Design/User Flow/ Design Strategy/Journey mapping
Co-founder/Research/UX Design/User Flow/ Design Strategy/Journey mapping
Problem Statement
Problem Statement
Problem Statement
Many people, especially those with executive functioning difficulties, struggle to stay organized and productive in the face of complex tasks.
Despite the availability of tools that assist with daily tasks, users still face the challenge of staying consistent and motivated.
Many people, especially those with executive functioning difficulties, struggle to stay organized and productive in the face of complex tasks.
Despite the availability of tools that assist with daily tasks, users still face the challenge of staying consistent and motivated.
Solution
Solution
Solution
To create easy-to-use tool that breaks down overwhelming tasks into manageable steps.
The result is an intuitive and rewarding user experience that reduces stress and encourages efficient task completion. The app includes personalized= task creation features and uses game-like elements and techniques to increase user engagement and motivation in non-game applications.
To create easy-to-use tool that breaks down overwhelming tasks into manageable steps.
The result is an intuitive and rewarding user experience that reduces stress and encourages efficient task completion. The app includes personalized= task creation features and uses game-like elements and techniques to increase user engagement and motivation in non-game applications.
Design Process timeline
Design Process timeline
Design Process timeline
Brainstorming
Conducted idea sessions to conceptualize app featuresDefined core functionality and user experience goals.
Desk Research
Studied existing task management applications.
Analyzed industry trends.Prototyping
Created preliminary wireframes and low-fidelity prototype.
Focused on user interface and key interactions.Interviews and Usability Testing
Created preliminary wireframes and low-fidelity prototypes.
Focused on user interface and key interactions.Implemented Insights
Implemented feedback into the design.
Optimized features based on usability test findings.Final Prototype
Developed a refined high-fidelity prototype.
Component library
Prepared to collaborate with Developer.Worked with Developer
Collaborated on app development.
Ensured features matched design specifications.
App development
Brainstorming
Conducted idea sessions to conceptualize app featuresDefined core functionality and user experience goals.
Desk Research
Studied existing task management applications.
Analyzed industry trends.Prototyping
Created preliminary wireframes and low-fidelity prototype.
Focused on user interface and key interactions.Interviews and Usability Testing
Created preliminary wireframes and low-fidelity prototypes.
Focused on user interface and key interactions.Implemented Insights
Implemented feedback into the design.
Optimized features based on usability test findings.Final Prototype
Developed a refined high-fidelity prototype.
Component library
Prepared to collaborate with Developer.Worked with Developer
Collaborated on app development.
Ensured features matched design specifications.
App development
Drawing inspiration from the best
Drawing inspiration from the best
Drawing inspiration from the best
We've taken inspiration from the best apps on the market Forest, Duolingo, Addie and Calendly - to create an innovative solution tailored to users' needs.
None of these apps offers the ability to break tasks into smaller steps, which is our key feature, setting us apart from the rest.
We've taken inspiration from the best apps on the market Forest, Duolingo, Addie and Calendly - to create an innovative solution tailored to users' needs.
None of these apps offers the ability to break tasks into smaller steps, which is our key feature, setting us apart from the rest.
User Interviews + Usability Testing
User Interviews + Usability Testing
User Interviews + Usability Testing
Research goals:
Identify the specific challenges and needs of our target users. Evaluate the usability and effectiveness of our app's preliminary wireframes and prototypes. Understand how users interact with the app in real-world scenarios. Collect feedback on proposed features and functionalities.
Target Users:
Individuals who struggle with organizing and completing tasks. Those who experience overwhelm, anxiety, or executive function difficulties. People who already use task productivity tools, always in search for better product.
Research goals:
Identify the specific challenges and needs of our target users. Evaluate the usability and effectiveness of our app's preliminary wireframes and prototypes. Understand how users interact with the app in real-world scenarios. Collect feedback on proposed features and functionalities.
Target Users:
Individuals who struggle with organizing and completing tasks. Those who experience overwhelm, anxiety, or executive function difficulties. People who already use task productivity tools, always in search for better product.

Customer Journey
Customer Journey
Customer Journey
User flow
User flow
User flow




Hypothesis
Hypothesis
Hypothesis
Task Management Efficiency: Users will value a task management tool that effectively handles overwhelming tasks.
Customizable To-Do Lists: Allowing users to choose the number of steps in their to-do lists will cater to diverse preferences and boost user satisfaction.
Gamification for Engagement: Integrating a reward system and gamification elements will enhance user engagement and motivation.
Enhanced Collaboration: Collaboration tools such as task sharing will simplify teamwork and boost user productivity.
Calendar Integration: Users will find the calendar functionality valuable for efficient task planning and scheduling.
Progress Tracking Benefits: Adding progress tracking and analytics will provide users with visibility into their productivity and aid in identifying areas for improvement in task performance.
Task Management Efficiency: Users will value a task management tool that effectively handles overwhelming tasks.
Customizable To-Do Lists: Allowing users to choose the number of steps in their to-do lists will cater to diverse preferences and boost user satisfaction.
Gamification for Engagement: Integrating a reward system and gamification elements will enhance user engagement and motivation.
Enhanced Collaboration: Collaboration tools such as task sharing will simplify teamwork and boost user productivity.
Calendar Integration: Users will find the calendar functionality valuable for efficient task planning and scheduling.
Progress Tracking Benefits: Adding progress tracking and analytics will provide users with visibility into their productivity and aid in identifying areas for improvement in task performance.
Key features
Key features


Reflections, my role and collaboration
Reflections, my role and collaboration
Reflections, my role and collaboration
With UX/UI Designer Nika Hase, we worked as a team of two.
Our goal was to create an app that goes beyond mere task management, empowering users to "Get Sh*t Done." Currently, the app is in the hands of developers, and we're gathering traction to demonstrate its market potential.
My responsibilities:
Feature discovery
Market Research
User Interviews + Usability Testing
Empathy Mapping
Customer Journey Mapping
User Flow
Accessibility
Design Strategy
UX Writing
Working on our latest app has been incredibly fulfilling, even though it was initially meant to be a portfolio project. By accident, we ended up creating a fully developed, market-ready app.
To collaborate, we use Figma, Fig Jam, Trello and Google Meets.
With UX/UI Designer Nika Hase, we worked as a team of two.
Our goal was to create an app that goes beyond mere task management, empowering users to "Get Sh*t Done." Currently, the app is in the hands of developers, and we're gathering traction to demonstrate its market potential.
My responsibilities:
Feature discovery
Market Research
User Interviews + Usability Testing
Empathy Mapping
Customer Journey Mapping
User Flow
Accessibility
Design Strategy
UX Writing
Working on our latest app has been incredibly fulfilling, even though it was initially meant to be a portfolio project. By accident, we ended up creating a fully developed, market-ready app.
To collaborate, we use Figma, Fig Jam, Trello and Google Meets.
Key features



